Throttle Point

Game Art

Throttle Point

Car Racing, Cinematics

Showcasing a meticulously crafted realistic environment built in Blender and seamlessly integrated into Unreal Engine, this design highlights expertise in detailed spatial creation for compelling cinematics. Every element, from the subtle textures to the expansive scenery, is precisely rendered for breathtaking in-game sequences.

  • Unreal Engine
  • Blender

See it in action

Project showcase
Watch on YouTube

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